Cargo Bay Extension, Tuning Mod, Engine Tuning. Seems the xenon or kaak have better chances of dropping rarer stuff. This mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a … So far the best medium miner is the Argon Drill.. (thats the name of the ship Drill) Both Argon Miners are known to work correctly. This mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where … You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, https://www.nexusmods.com/x4foundations/mods/420, [*]Adjusted hull values for most military ships, [*]Added Japanese text file (thx to Arkblade), [*]Increased capacity of Astral Asteroid Miner (42k -> 50k), [*]Slightly reduced speed of Hermod and Fedhelm, [*]Added Hurricane as new Split destroyer, [*]Added Astral Mineral Miner as new Split large solid miner, [*]Added Astral Gas Miner as new Split large gas miner, [*]Added Astral Transport as new Split large transport, [*]Fixed Teladi Millenium wasnt built by AI, [*]Renamed split Battleship to Razorback (hopefilly last name change :D), [*]Removed variant suffix in name for all military ships, [*]Reduced price for Fedhelm and Hermod by 30%, [*]Added 2 medium mining turrets to Fedhelm, [*]Some jobs for new battleships and carriers were deactivated forever while they should activate after 100/200 in game hours, [*]Improved texture colors on Event Horizon, [*]Slightly inreased chances for AI ships to use their standard paint jobs with less colors (weight changed from 3 to 4 (vanilla is often 5 or 4)), [*]Updated Japanese language (thx to Arkblade), [*]Replaced Shark cockpit position to the front, [*]Changed many textures to look better on default color schemes, [*]Improved paintjob colors on Millenium and Sanahar. After 5 minutes you will know how modifications work and you will be able to apply them on your own. So the credits for the model go the Egosoft and they own the rights on it. All turrets are top-facing allowing the player to focus all weapons on one target easily. Recently added 31 View all 1,211. To compensate the firepower the ships do have less Health and/or are more expensive. Best (and only) Corvette: Nemesis. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Might be worth while installing a missile launcher if attacking xenon for the free missiles ,,,, anyway , later i looked in workbench and WOW ,,,,,. ... Ship mods. Note: I added paintmods for nearly all ships. Usually, mods are repeated 2-3 times. However with the right paintjob the ships can look more beautyful. ship mods? The X:R Ship Pack includes some of the X: Rebirth ship models. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Mods - X4: Foundations. I've only ever found 1 nanoweave or whatever for the chassis mods and only a handful of the others. I am not sure if changes effect already built Arawns as well. X4 Star Wars Mod [Mod] Posted over 1 year ago; 142 downloads; This X4: Foundations mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more. Nice looking as well. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Both mods should be compatible now. Try them both. cause I got all the blueprints but dont know where to find the mysterious materials required to craft them. ModDB Page - https://www.moddb.com/mods/star-wars-mod-x4/imagesJoin me over on Twitch for Shinanigans?! Best frontal firepower on a Medium ship. Credits go to: snackynak). or the blueprints themselves? Reuploaded again because Youtube Studio Sucks.Mod: https://steamcommunity.com/workshop/filedetails/?id=1905655811 All ships should be balanced to standard X4 balancing EXCEPT that the ships do have more turrets than the average X4 ship of the same class. In my main vanilla game, I have an Aran full of 30 I 'liberated' from the Paranid Military (Easy way to train boarding), and I had 15+ patrols produced from PHQ of 5 HV + 2 Nova Raiders for each one patrolling sectors I wanted to keep safe for my traders. Manage an empire or EXPLORE space in first person. Dec 9, 2018 @ 11:59pm How to make ship mods? Weapons you can Use Manually These are the weapons you will use early in the game and are efficient mostly on small and medium size ships, like fighters. This mod is created to bring more options in to the game that u can control Added all the new wares, Ships and … The powerful open-source mod manager from Nexus Mods. X4: Foundations Wenn es um X4 geht, dann ist dieses Forum der ideale Platz für eure Beiträge. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. The best part is the fact the game is "live" even when you are not online. X4: Foundations. The AI should build all ships as well. Alongside the second expansion, X4: Cradle of Humanity, we will also be releasing the largest free update to X4 yet.The 4.00 update will not only include many quality-of-life improvements to X4: Foundations… When you exit your ship and look at the little console outside your ship, you can 'refit' and it lists modifications on the left side of the screen. - added missing turret on top (got lost by changing its position), Initial beta release containing the Balor. I saw in the encyclopedia about crafting(?) (basically the Erinyes from Freespace 2). Added 5 more ships to the ship pack. I suggest using the "Paintjobs For Sale" mod to color your ships if you are unhappy with the standard painting. Hier ist der ideale Ort um über Scripts und Mods für X4: Foundations zu diskutieren. But they are greyed out. A step-by-step guide for modding your ship in-game. Fly ships, explore space or manage an empire; trade, fight, build and think carefully, and embark on an epic journey. X4 Star Wars Mod [Mod] Posted over 1 year ago; 142 downloads; This X4: Foundations mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more.
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