By RaversPT, 8 months ago 5 Replies: Seitengrat By TwilightSpira, 9 months ago 18 Replies: FFXII: The Zodiac Age updated with Job reset function, additional Gambit sets By ifyucantbeatmeXD, 10 months ago 10 Replies Here's every new feature and difference in FFXII: The Zodiac Age, release date July 11. Secondary Jobs. Red Mages get the most powerful elemental spell in the game: Ardor. This version features the Zodiac Job System that allows the player to freely grow and develop their characters, picking a unique combination of two jobs from a selection of 12. Suggested jobs are White Mage, Black Mage, Red Battlemage, or Time Battlemage. Important: The three jobs that get Genji Gear are Bushi, Knight, and Foebreaker. Although they have a variety of weapon skills they specialize in daggers and ninja swords. Red Battlemage's have the largest selection of Magic to choose from and are the only class that can use Arcane Magick. In FFXII The Zodiac Age, we get twelve different jobs / classes to choose from for each of our characters. If you want to submit your own job combo, or suggestions, let us know. Jeder Hauptcharakter hat, unabhängig vom gewählten Job, ein paar Lizenzen bereits erlernt. ... Endgame-140-1-1580936650.zip (Endgame) folder 93KB. In Final Fantasy XII: The Zodiac Age each Character has to pick one of 12 different Jobs (or Licence Boards) in order to progress in prowess. Archer job class guide for Final Fantasy XII: The Zodiac Age [FF12:TZA], including licenses, augments, magick, technick, equipment, quickening, gambits, and summoning. Basch is probably the best for this combination because he's the only character that can attack fast with hammers and axes. It's possible Monk could be substituted somewhere, perhaps Monk/Time Battlemage instead of a second Black Mage, or a combo with access to Genji equipment. Diese Initial-Lizenzen können auch die erste Wahl für Waffen sein, solange man für den gewählten Job noch keine geeignete Waffe ge… Even though Fran has much higher VIT, her damage output will be lower than Basch's. In FFXII The Zodiac Age, we get twelve different jobs / classes to choose from for each of our characters. What's more, you can equip Dark Shot + Black Robes to boost their damage by 50% AND heal allies with dark-absorbing gear. You can also easily heal any teammate with dark-absorbing gear by attacking them! They have the ability to equip one handed sword and shields, or two handed swords. Balthier (Bushi / Uhlan) - he kills things, flying or not. Being able to assign two different jobs makes this quite easy to achieve. Their weapons are mostly maces paired with shields. FF12: The Zodiac Age is based off the International Zodiac Job System, a version of FF12 that originally released in Japan on PS2 well after the original release of the game. I got perfect game with the following job combination: Vaan (Knight / Time Mage) - your one stop paladin. They do not have magical abilities but do not let that fool you. The other boards focus more on what their respective job is meant to be. This combo also has excellent physical strength, which especially comes in handy earlier in the game before you get all the really good offensive spells. If your playing Final Fantasy XII: The Zodiac Age for the first time, even if you have already played the original Final Fantasy XII, you are probably new to this, "JOB SYSTEM." Even the worst combos have the potential to be very strong. Bushi / Breaker - Again, katana damage benefits from high strength and heavy armor. Once you reach the Tomb of the King Raithwall and defeat Belias, the Esper, each of your characters will have access to a License that will allow you to activate another job. Black Mage / Monk - Perhaps the ultimate offensive magic user. Being able to exploit Holy weakness is a huge advantage, and the best staff (Staff of the Magi) boosts Holy damage by 50%. White Mage's weapons of choice are rods and usually wear mystic armor. Time Battlemage / Monk - Similar to Knight / Time Battlemage. Keep in mind that while these may be optimal and very powerful, you shouldn't feel forced to use them. Machinists are a ranged job which primarily uses Light Armor and Guns. Knights are perfect for taking damage with their Heavy Armor as well as dealing it. Just be sure to set up your gambits so you don't heal any dark-absorbing enemies. The new license board reset function and the ability to store up to three sets of Gambits allow the capabilities and tactical possibilities of your characters to change and evolve with ease. That means you basically have six jobs available to you throughout the game, and should be ready for almost any situation if you make good use of those six job slots. Uhlan / Machinist gain a lot from each other, they can hit every elemental weakness and Uhlan benefits from the third swiftness and the advanced time magicks for endgame. Archer/Foebreaker gain a lot from each other. Knight / Time Battlemage - Time Battlemage gives the slow Knight 3x swiftness, a ranged weapon (Bowguns), and some decent magic power to make the best of his white magick. That way most of my characters can be healing together, rather than relying on one character to heal the team. If you want to use every job once, this is the optimal choice for you: If you would like to have an optimized party, and don't care about using every job: If you want a very powerful and balanced 3-man team: The following combo is if you want a 3-man team that focuses on extreme physical damage and a lot of healing abilities: Vaan, Basch, and Balthier have the best combo speed with the high-combo weapons (pole, katana, ninja sword), so your two Genji Gloves users will be one of them. Plus Time Magick, of course. That means you basically have six jobs available to you throughout the game, and should be ready for almost any situation if you make good use of those six job … To get the full potential from the Bushi license board, it is highly recommended that it is paired with a Magick wielding job. The following lists are for you. The "spell queue" is gone. Their Light Armor keeps their speed up, but Guns are not particularly powerful weapons in the game. Still, some would like to know which are the most powerful combinations, or just want some suggestions on what their party should consist of. Guns give you a way of doing some decent damage during downtime from healing/buffing. You will not have to switch between license boards as both will be active at all times. Bushi's katanas do damage based on both strength and magic. Their main selling point is their expertise in Potion and Remedy Lores which are vital later in the game. Uhlan / Archer - For the same reason as Knight / Archer. Category:Jobs in Final Fantasy XII contains articles related to jobs in Final Fantasy XII, including the International Zodiac Job System and The Zodiac Age releases on the Final Fantasy Wiki. If you’re playing Final Fantasy 12 Zodiac Age (FF12), you’re going to want to know the best FF12 job combos and jobs for each character. Thanks to DonkeyPunchJr for the following Job combinations, tips and lists! It's possible Monk could be substituted somewhere, perhaps Monk/Time Battlemage instead of a second Black Mage, or a combo with access to Genji equipment. They have healing magick, attack magick, support magick, strong armor, and melee weapons. Tanks are on the front line and take the brunt of the damage. Definitely, a must have addition to your team, especially in Trial Mode. But it gets better. Healers typically hang back to focus on keeping the party alive. A full list of the end game content that can be completed, including side quests and Hunts, before traveling to the Sky Fortress Bahamut at the end of the game - part of the Final Fantasy XII walkthrough and strategy guide by Jegged.com In general it's best to try and combine fast/light jobs with slow/strong jobs. Thanks to Deal Editor RevOne for finding this deal. Damage characters are the most versatile when building and can vary between a Magick wielder (like a Black Mage) or a Melee Weapon wielder (like a Shikari). Here's how to get a second job. No longer! If people really want balthier to be a machinist, this is one of the best combinations since balthier has the fastest attack speed with spears. Bushi / Monk - Similar to the Bushi / Knight combo, this combines Bushi's high magic power with Monk's strength (highest in the game) to greatly boost katana damage. Uhlans sport heavy armor, while dealing powerful physical attacks with spears. Their attacks do a tremendous amount of AOE damage. They can fit into any team, and pair with any other job well. They focus on Mystic Armors, Staves, and Rods. Here are some other great job combos you can use. Overall a great utility character that can do a lot of things really well. For those new to RPGs there are a few components to a functional party that you should consider while building your team. Instead of Sap, the Karkata inflicts Confuse to all those it strikes who are not immune. The Zodiac Age version of the game for PlayStation 4 also added a new feature to the game: the ability to add a second job. And endgame you have Knight/Bushi for Excalibur + White Robes which is unparalleled physical damage, and Shikari/Red Battlemage for Yagyu Darkblade + Black Robes as a Yiazmat killer. They primarily use Time Magick, Crossbows, and heavy armor. Fran has pretty lousy stats so she is a good candidate for gun user. I will say that even though Foebreaker as an overall job is now somewhat redundant in my eyes thanks to expanded job access, the combo is actually working great. Foebreakers make amazing Tanks. They focus on Heavy Armor and defensive buffs. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. The possibilities are endless! A mage that can hold their own, while still dealing a hefty amount of damage. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Games. Shikari is a hunter type job that is the quickest of all the job classes making them perfect for a Damage role in the party. Note: In stock on April 4, 2021. So wird Vaan immer Klauengelernt haben, auch wenn er einen Job nimmt, bei dem diese Lizenz nicht enthalten ist. So when you unlock a license on one board, it will unlock the same license on the other board. The biggest LB change is a job named the Summoner. Ashe and Penelo have awesome magic power, so they're ideal for mages. Almost half of their license board consists of tiles to increase Magick power and Mystic Armor tiles. Bushi / Uhlan - Katana damage benefits from Uhlan's high strength and heavy armor. Knight / Archer - Knight benefits from the 3x swiftness and ranged weapon, Archer benefits from the high strength. Each character has a unique attributes and strength, but they also have weaknesses. Ashe - The obvious choice for a mage because of her high MP. FF12: The Zodiac Age Job System - all about all 12 jobs / classes. FF12: The Zodiac Age is based off the International Zodiac Job System, a version of FF12 that originally released in Japan on PS2 well after the original release of the game. They are the most versatile of the jobs having decent Healing Magicks, Support Magicks, and Damage Magicks to mix into the battle. High HP, shields and Main Gauche (a dagger that gives you a whopping 50 evasion) combine with access to all the buff/healing spells to make this the best tank in the game. You also get 3x swiftness and all the item lores. Black Mage / Red Battlemage - Another contender for the best offensive mage. Here are some tips and things to keep in mind when combining jobs to build a party. Damage characters want to do as much damage as possible, as fast as they can. She's got the full gamut of white magick spells, can break if I want, and is a fully-functional melee unit as well, with access to Genji gear and the Vrscika (formerly Scorpion Tail F). Final Fantasy XII: The Zodiac Age introduces a new job system with new classes. The most fun is when you decide on jobs based on their abilities and in general how much a job interests you for a specific character. Home Final Fantasy 12: The Zodiac Age / FFXII How to Obtain the Best Weapons Final Fantasy 12: The Zodiac Age / FFXII - How to Obtain the Best Weapons. So there is really no such thing as a bad combination, just a sub-optimal one. An effective team typically consists of 3 roles which are pretty self-explanatory; Tank, Healer, and Damage. Final Fantasy 12 The Zodiac Age changes from original version: Zodiac Job System - this is the big obvious change. Shikari / White Mage - A nearly invincible healer/tank hybrid. The mage that definitely deals the most damage utilizing Black Magick. Supporting the Website The strategy guides and walkthroughs on Jegged.com will always be 100% free to read and to use, but if you’d like to consider supporting the website in some way, consider visiting the Support section for more information. Pair a level 99 basch with this combo with germinas boots, mirage vest and grand helm and he will have 99Str, 87Vit and 95Spd which gives fantastic damage output to both bows and hammer. In other words, this is THE ultimate Yiazmat killer. In Final Fantasy XII: The Zodiac Age each Character has to pick one of 12 different Jobs (or Licence Boards) in order to progress in prowess. Final Fantasy XII: The Zodiac Age is arguably one of the best games in the franchise, and with amazing new features like the Zodiac Job board and a newly recorded score, the best just got better. In Final Fantasy 12: The Zodiac Age you have three party members, with each member having access to two different jobs (pairings). Young street hood Vaan and the dethroned Princess Ashe find their fates tied to the future of their world in Final Fantasy XII, the series' twelfth RPG epic. In Final Fantasy 12: The Zodiac Age you have three party members, with each member having access to two different jobs (pairings). Choose download type Free Premium; Multi-threaded downloads: close: Note that Bushi = Samuari and Shikari = Hunter. Bushi / Knight - The syngergy here is incredible. The best job for each character in FF12 The Zodiac Age Our one piece of advice before we get into this is a pretty simple thing to keep in mind: there is no right or wrong choice . Bushi is a Samurai-style job class that uses light physical attacks using Katanas as their main weapon. They are great for Damage roles, also has the potential to make a useful Tank. Posted: (2 days ago) Final Fantasy 12: The Zodiac Age 's job classes can be overwhelming to start whether you played the original release back in 2006, played the Japan-only International Zodiac Job System (IZJS) version, or are completely new to the game If you played the original game, The Zodiac Age brings a host of job classes to mull over and decide between. Final Fantasy XII: The Zodiac Age's job system brings some big changes, like pre-selected jobs with unique boards. In Final Fantasy XII: The Zodiac Age, players have a large variety of characters to choose from. If you refer to the base stats of the character from the chart above, it gives you an idea of what each character is "supposed" to be best at because they already possess skills that are available on that job's license board. Only reason it's not in the "God-tier" category is because you can only unlock his white magicks once, and Bushi and Black Mage are better contenders for that. This page will be expanded on over time as we test other jobs and combinations for characters. Final Fantasy XII: The Zodiac Age; Which job to pair shikari with? This combo lets you use the Flame Staff to boost Ardor by 50%. Shikari / Foebreaker (or Bushi/Shikari if you want a Yiazmat killer). Penelo (White Mage / Machinist) - your one stop healer, now with guns and time magick (use Famfrit). For Final Fantasy XII: The Zodiac Age on the PlayStation 4, a GameFAQs message board topic titled "Party composition for pure endgame power". Final Fantasy 12: The Zodiac Age's job classes can be overwhelming to start whether you played the original release back in 2006, played the Japan-only International Zodiac Job System (IZJS) version, or are completely new to the game As for choosing a second job, once you unlock a characters second job, every license board grants you an entire second license board. ... Just got the Zodiac Age. User Info: HitgirlPlatinum. It is a very physically weak job that dabbles in all the magics, but it is the only job that has the licenses for the espers in the game (except Belias which all jobs have in order to ensure the game isn't broken for a particular story part). So you can certainly just pick whomever looks coolest with a given weapon. Bushi has very high magic power, along with the magic-boosting mystic armor, but has just mediocre strength. The PS2 versions of FF XII limited the number of spell effects that could be displayed on screen at once, so when casting, you'd have to sit there and wait your turn for it to cast. This concludes all of the side quests and optional end game content in Final Fantasy XII. List of all post-game content you can find after beating the main story of Final Fantasy 12: The Zodiac Age. Unlike the original Final Fantasy XII in which everyone had identical Licence Boards and anyone could eventually use any kind of WEAPON, ARMOR, MAGICKS, TECHNICKS, ETC, the Zodiac Age adds a level of depth to the game by using the JOB SYSTEM. videogame_asset My games. Males have the best combo speed with the high-combo rate weapons, so you will almost certainly want to make your two Genji Gloves users males. Oil + Ardor + Flame Staff makes for the highest damage move in the game. When contemplating your class combinations you should consider the base stats that your characters start off with. Amazon's The Lord of the Rings Prequel: The Second Age Explained, Where to Buy RTX 3060 Ti, RTX 3070, and RTX 3080 Gaming PCs (Updated), The Best PlayStation Deals for January 2021, New Features and Differences in Final Fantasy XII: The Zodiac Age, Giza Plains & The Quest for the Crescent Stone, Garamsythe Waterway & Rabanastre Palace cont, The Skycity of Bhujerba & The Lhusu Mines, The Skycity of Bhujerba & The Lhusu Mines cont, Back in Rabanastre & Journeying to Jahara, Back to Balfonheim & The Ridorana Cataract, Things Ghost of Tsushima Doesn't Tell You. FFXII The Zodiac Age. Because Final Fantasy 12: Zodiac Age allows you to assign two jobs to each character, you have a lot of options to … It is obtained from the bazaar Crimson Blade set and by stealing from Flowering Cactoid in Trial Mode Stage 3 (rare). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... but wants Focus/Adrenaline REAL bad and pretty much works with any job that can supply them.
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